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3 months ago
misa46 said:
braleeeeeeeeeee
5 months ago
magazinas8 said:
fixed thanks for forum informacion
5 months ago
magazinas8 said:
i try all what writing in forums but
still same bugg
9 months ago
  Michalidis said:
Hello, you can find a solution on our
forums in the response to this forum
post

http://pandarion-wow.com/forum/vie
wtopic.php?f=25&t=44
9 months ago
admin55 said:
i have truble running the game from the
launcher. I get this message :
Data\enUS\locale-enUS.MPQ: Cannot stream
required archive data. Please check your
network connection. For more
information, see:
https://battle.net/support/article/6250
← Newer   Older →





Changelog

Changes made on 2019/12/07
Latest Changes
 Change #561: Tier 1 gear can now be sold for T1 Exchange Shards. Stay tuned for more information!
 Change #560: Finishing the quest "Face Malygos!" for the first time now instantly makes you become level 90, instead of granting you "Elixir of Experience"
 Change #559: Fixed an issue where finishing the quest "Face Malygos" would prevent you from completing the following quest "Your Deeds are Great!"
 Change #558: Essence of Legion added to VP shop
Changes made on 2019/12/06
Latest Changes
 Change #557: Wild Turkey max stack count increased to 250 up from 20
Changes made on 2019/11/03
Latest Changes
 Change #556: Kelvin joins the Halloween Event!
 Change #555: Burning Wounds (T1 Rogue set bonus) DoT no longer stacks on top of each other at exponential rate
 Change #554: Fixed an issue where certain spells would unintentionally bypass armor and resistances (Tempest, Shadowfiend, ...)
Changes made on 2019/10/21
Latest Changes
 Change #553: Fixed an issue where Mending would be triggered from almost all damage sources at too high rate
Changes made on 2019/10/20
Latest Changes
 Change #552: Halloween quests can now be completed in raid groups
Changes made on 2019/10/15
Latest Changes
 Change #551: Fixed an issue where title stats which were at 0 would not reset at certain situations
Changes made on 2019/10/05
Latest Changes
 Change #550: Fixed an issue where events would not reveal rank position under certain circumstances
Changes made on 2019/09/09
Latest Changes
 Change #549: Salty Rsop runs less often
 Change #548: Salty Rsop no longer jumps around. He now runs instead
Changes made on 2019/09/01
Latest Changes
 Change #547: Rogues will now know glyph 'Recuperate' by default
Changes made on 2019/08/30
Latest Changes
 Change #546: Summer Sale has started
 Change #545: Pilgrim's Pouch no longer states that it is Unique-Equipped
Changes made on 2019/08/24
Latest Changes
 Change #544: Fixed an issue that would cause many spells deal reduced amount of damage
Changes made on 2019/08/22
Latest Changes
 Change #543: Item Transfer Token description updated
Changes made on 2019/08/20
Latest Changes
 Change #542: Resistances of Pilgrim Srbinlol have been greatly decreased
Changes made on 2019/08/18
Latest Changes
 Change #541: Fixed a typo in one of the Pilgrim's spells
Changes made on 2019/08/17
Latest Changes
 Change #540: Pilgrim Srbinlol's damage has been decreased by 10%
Changes made on 2019/08/15
Latest Changes
 Change #539: Fixed an issue where pets could become permanently (nearly) immortal under certain circumstances
 Change #538: Cupids from HQ have been removed
Changes made on 2019/08/09
Latest Changes
 Change #537: Fixed an issue where Pilgrim Srbinlol would interrupt his own spell casting
 Change #536: Item Transfer token has been added to VP Exchange for 500 VP
Changes made on 2019/08/08
Latest Changes
 Change #535: Summer Event Week One is out!
Changes made on 2019/08/01
Latest Changes
 Change #517: Stone of Eternity is now unique
 Change #518: Stone of Eternity can now longer be destroyed
 Change #519: Portable Treasure Hunter is now unique
 Change #520: Portable Treasure Hunter can now longer be destroyed
 Change #521: Elixir of Experience is now unique
 Change #522: Elixir of Experience is now soulbound
 Change #523: Elixir of Experience now also starts the quest "Your deeds are great!"
 Change #524: Elixir of Experience can now longer be destroyed
 Change #525: Stone of Upgrades is now unique
 Change #526: Stone of Upgrades can now longer be destroyed
 Change #527: Quests that progress through story no longer require dailies to be finished
 Change #528: Title stats NPC now show popup messages when making major decisions (Refund all stats, pick a new stat type, buy new stat slot)
 Change #529: Refunding all title stats of one type now costs 750 DP at all times. This does not apply for the case when the stat type has 0 points in it.
 Change #530: Beginner's Guide item has been added to Marissa. This item contains basic information for new players.
 Change #531: Beginner's Guide item is now part of the items that are obtained when making a new character.
 Change #532: Added additional information when trying to enter HQ while below level 85.
 Change #533: Character Item Level when entering dungeons is no longer being miscalculated
 Change #534: Fixed an issue where seeing a player for the first time would show them without any gear equipped
Changes made on 2019/02/20
Latest Changes
 Change #516: Increased the drop amount of Valentine's Bracelet fragments by 1 extra fragment
 Change #515: Increased the drop chance for Valentine's Bracelet fragmets to 100%
Changes made on 2019/02/16
Latest Changes
 Change #514: All unspent Festive Ribbons from Christmas Event have been replaced with 75x Resonating Energy per each ribbon
 Change #513: Valentine's event dungeon can now be played solo
 Change #512: Three more cupids were added to the HQ area for the Valentine's event
Changes made on 2019/01/23
Latest Changes
 Change #511: Shaman - Increased the damage of Flametongue Weapon by 15%
 Change #510: Shaman - Increased the damage of Frostbrand Weapon by 15%
 Change #509: Monk - Fixed an issue where Legacy of the Emperor could not be used while Vote Buff was active
Changes made on 2019/01/07
Latest Changes
 Change #508: Shaman - Maelstrom Weapon now procs more often
Changes made on 2018/12/29
Latest Changes
 Change #507: Additional (Cosmetic) loot has been added to bosses
 Change #506: It is now possible to open christmas presents and search snow piles in the event zone and HQ
 Change #505: Event points of Christmas Event have been added
 Change #504: Fixed an occassional delay with Item Transfer token
Changes made on 2018/12/24
Latest Changes
 Change #503: Item Transfer token now allows transferring up to 10 stacks of the same item
 Change #502: Binding HS inside instances would cause the binding to reset on relog. That's no longer an issue.
 Change #501: Harry Frostchester no longer causes his minions to spawn another minions after they are revived in the final stage
Changes made on 2018/12/22
Latest Changes
 Change #500: Christmas event is now live!
 Minor bug fixes and stability improvements
 Change #499: Item Transfer Token has been added to the game
 Change #498: Teleporter images are now smaller than they used to be
 Change #497: Temple of the Jade Serpent no longer has separate quests for Zao Sunseeker and Osong, to eliminate the harsh RNG factor in those quests
 Change #496: Custom Transmogrification enhanced - you can now see items that contain the name of item you wanted to use
Changes made on 2018/12/03
Latest Changes
 Change #495: Powershot weapon damage decreased down to 600% on secondary and 1200% on primary target
 Change #494: Quests have been added to Thanksgiving Zone
Changes made on 2018/11/30
Latest Changes
 Change #493: Coin of the Damend has been renamed to Event Upgrade Token
Changes made on 2018/11/23
Latest Changes
 Change #492: Black Friday chest can now be obtained from Black Market (until the end of Black Friday sale)
 Change #491: Materials price for VP has been adjusted in VP Exchange vendor
 Change #490: Rusty Insignia has been added to VP Exchange vendor
Changes made on 2018/11/16
Latest Changes
 Change #489: Mogu'shan Palace - Minor enhancements to the scripting and added voices and text to the bosses
 Change #488: Mogu'Shan Palace - Kuai the Brute no longer casts shockwave instantly
 Change #487: The Eye of Eternity - Added voice to Alexstrasza the Life-Binder
 Change #486: Death Knight - Fixed an issue where Anti-Magic Zone would not protect players standing inside the zone
 Change #485: Death Knight - Asphyxiate now properly applies silence if the target is stun immune
 Change #484: Death Knight - Gargoyle Strike is now affected by mastery
 Change #483: Mage - Glyph of Icy Veins now properly divides the damage between targets
 Change #482: Mage - Glyph of Rapid Displacement has been fixed
 Change #481: Mage - Rune of Power now properly increases damage done and mana regeneration
 Change #480: Mage - Ring of Frost is now properly freezing enemies
Changes made on 2018/11/13
Latest Changes
 Change #479: Changed the description of T2 Upgrade Tokens
Changes made on 2018/11/10
Latest Changes
 Change #478: Fixed an issue where getting back in Teleporter would close the NPC window
 Change #477: Fixed an issue where quests in which one would have to obtain an item, would show incorrect details about progression
 Change #476: Fixed an issue where enemies inside dungeons would start falling under ground
Changes made on 2018/11/03
Latest Changes
 Change #475: New currency has been added to the event zone. It can be used to upgrade event items.
Changes made on 2018/10/31
Latest Changes
 Change #474: It is no longer possible to gain points towards events for killing enemies while being too far away
 Change #473: Fixed an issue where currency could be gained even while the party members were too far away
 Change #472: Staff of the Cosmos - Spell Power stat has been increased
 Change #471: Jewelcrafting Vendor - Malachite and Tigerseye added to the store
 Change #470: T2 Upgrade Items - Description has been added to make it clear what the items are used for
 Change #469: T2 Upgrade Items - No longer say they are bound when equipped
 Change #468: Weapon Enchantment - Mending - now also heals the user when using harmful periodic spells
Changes made on 2018/10/10
Latest Changes
 Change #467: Gurubashi Arena Demi-Gods can now take damage from bleeding!
Changes made on 2018/10/05
Additional Changes
 Change #466: Ravage (Druid) - Damage done while Incarnation talent is active increased from 950% to 4750%
 Change #465: Executioner's Chariot - Fixed a game-breaking issue where he would say "… head my call!" instead of "… heed my call!"
 Change #464: Invigoration of Ice (Starter Buff) - Fixed an issue where stats from the buff were not being added to the character (... Oops)
 Change #463: Shado-Pan Monastery - Master Snowdrift's Initiates now attack immediately upon landing their jump
 Change #462: Shado-Pan Monastery - Fixed an issue where Master Snowdrift's Initiates would be sent under ground
 Change #461: Shado-Pan Monastery - Taran Zhu no longer knocks back his foes everytime they approach him in melee distance
 Change #460: Mogu'shan Palace - Fixed an issue where first encounter would not start in some cases
 Change #459: Transcendence: Transfer (Monk) - Spell has been fixed, now transfers the caster to the position where Transcendence has been previously used
 Change #458: Transcendence (Monk) - Fixed an issue where the spirit would be completely invisible
 Change #457: Nimble Brew (Monk) - Now properly heals while Healing Elixirs are active at the time of use
Shaman Changes
 Change #456: Purification (Restoration Passive) - Increases Max Health by 20% instead of 10%
 Change #455: Chain Heal (Elemental & Restoration) - Healing increased by 100%
 Change #454: Chain Lightning (Elemental) - Damage decreased by 40%
 Change #453: Chain Lightning (Restoration) - Damage increased by 50%
 Change #452: Earth Elemental Totem - Damage increased by 25%
 Change #451: Earth Shield (Restoration) - Healing increased by 900%
 Change #450: Earth Shock (Elemental) - Damage increased by 300%
 Change #449: Earth Shock (Enhancement) - Damage increased by 100%
 Change #448: Earth Shock (Restoration) - Damage increased by 200%
 Change #447: Earthliving (Restoration) - Healing decreased by 75%
 Change #446: Earthquake (Elemental) - Damage increased by 50%
 Change #445: Elemental Blast (Enhancement) - Damage decreased by 20%
 Change #444: Feral Spirit - Damage decreased by 70%
 Change #443: Feral Spirit - Healing increased to 500% from 150%
 Change #442: Fire Elemental Totem - Damage decreased by 75%
 Change #441: Fire Nova (Enhancement) - Damage increased by 400%
 Change #440: Flame Shock (Elemental & Enhancement) - Instant damage increased by 100%
 Change #439: Flame Shock (Enhancement) - Damage over time decreased by 30%
 Change #438: Frost Shock (Elemental) - Damage increased by 300%
 Change #437: Frost Shock (Enhancement) - Damage increased by 200%
 Change #436: Frost Shock (Restoration) - Damage increased by 400%
 Change #435: Greater Healing Wave (Restoration) - Healing increased by 75%
 Change #434: Healing Rain (Elemental & Enhancement) - Instant healing increased by 100%
 Change #433: Healing Rain (Restoration) - Instant healing increased by 20%
 Change #432: Healing Stream Totem (Elemental) - Healing increased by 30%
 Change #431: Healing Surge (Elemental) - Healing increased by 120%
 Change #430: Healing Surge (Enhancement) - Healing increased by 30%
 Change #429: Healing Surge (Restoration) - Healing increased by 100%
 Change #428: Healing Tide Totem (Elemental) - Healing increased by 40%
 Change #427: Healing Tide Totem (Enhancement & Restoration) - Healing increased by 25%
 Change #426: Healing Wave (Restoration) - Healing increased by 75%
 Change #425: Lava Beam (Elemental) - Damage increased by 40%
 Change #424: Lava Burst (Elemental) - Damage increased by 20%
 Change #423: Lava Burst (Restoration) - Damage increased by 200%
 Change #422: Lava Lash (Enhancement) - Weapon damage increased to 1050% from 300%
 Change #421: Lava Surge (Elemental) - Proc chance decreased to 2% from 20%
 Change #420: Lightning Bolt (Restoration) - Damage increased by 100%
 Change #419: Magma Totem (Enhancement & Restoration) - Damage decreased by 50%
 Change #418: Riptide (Restoration) - Instant healing decreased by 80%
 Change #417: Searing Totem (Enhancement & Restoration) - Damage decreased by 60%
 Change #416: Stone Bulwark Totem - Absorb amount decreased by 50%
 Change #415: Stone Bulwark Totem - PvP Healing Power now influences the absorbed amount
 Change #414: Stormblast (Enhancement) - Weapon damage increased to 1330% from 380%
 Change #413: Stormstrike (Enhancement) - Weapon damage increased to 1330% from 380%
 Change #412: Thunderstorm (Elemental) - Damage increased by 900%
 Change #411: Primal Elementalist (Talent) - Fixed an issue where the damage would be reduced, instead of being increased
 Change #410: Primal Elementalist (Talent) - Value of increased damage has been changed to 50% down from 80%
 Change #409: Totemic Projection (Talent) - Now properly moves the totems
 Change #408: Call of the Elements (Talent) - Now properly removes cooldown of totems with cooldown lower than 3 minutes
Hunter Changes
 Change #407: A Murder of Crows - Damage decreased by 15%
 Change #406: Lynx Rush - Damage decreased by 40%
 Change #405: Dire Beast - Damage decreased by 50%
 Change #404: Serpent Sting (Survival) - Damage increased by 10%
 Change #403: Glaive Toss - Damage increased by 100%
 Change #402: Powershot - Weapon damage on primary target increased from 600% to 3200%
 Change #401: Powershot - Weapon damage on secondary target increased from 300% to 1600%
 Change #400: Kill Command (Beastmastery) - Damage increased by 150%
 Change #399: Cobra Shot - Weapon damage increased from 77% to 770%
 Change #398: Cobra Shot (All) - Cooldown reduction of Serpent Sting changed from 6 seconds to 3 seconds
 Change #397: Steady Shot (Marksmanship) - Weapon damage increased from 66% to 660%
 Change #396: Kill Shot - Weapon damage increased from 420% to 3360%
 Change #395: Explosive Shot (Survival) - Damage increased by 40%
 Change #394: Chimera Shot (Marksmanship) - Weapon damage increased from 265% to 1325%
 Change #393: Scatter Shot - Weapon damage increased from 50% to 350%
 Change #392: Aimed Shot (Marksmanship) - Weapon damage increased from 450% to 1800%
 Change #391: Explosive Trap - Damage increased by 200%
 Change #390: Black Arrow (Survival) - Damage decreased by 50%
 Change #389: Arcane Shot - Weapon damage increased from 125% to 750%
 Change #388: Lock and Load - Cooldown of Explosive Shot now resets once the spell activates
 Change #387: Lock and Load - Fixed an issue where spells other than Black Arrow or freezing traps could trigger Lock and Load effect
 Change #386: Blink Strikes - Fixed tooltip to properly state when the talent activates
 Change #385: Blink Strikes - Now properly increases the damage of basic attacks of pets (+50%)
Changes made on 2018/09/28
Rogue Changes
 Change #384: Shuriken Toss - Now properly replaces auto-attacks with ranged shuriken for 10 seconds.
 Change #383: Envenom - Combo Points are now properly affecting the damage of the ability
 Change #382: Venomous Wounds - Damage done decreased by 30%
 Change #381: Dispatch - Weapon damage increased from 645% to 3870%
 Change #380: Mutilate - Weapon damage with both weapons increased to 1680% from 280%
 Change #379: Mastery: Main Gauche - Weapon damage decreased from 120% to 95%
 Change #378: Ambidexterity - Damage done with offhand weapon changed to 40% down from 75%
 Change #377: Sinister Strike - Weapon damage increased from 240% to 1680%
 Change #376: Revealing Strike - Weapon damage increased from 160% to 1120%
 Change #375: Crimson Tempest - Bleed damage increased by 200%
 Change #374: Crimson Tempest - Instant damage increased by 200%
 Change #373: Eviscerate - Maximum damage increased by 25%
 Change #372: Eviscerate - Combo Points are now properly affecting the damage of the ability
 Change #371: Ambush - Weapon damage increased from 325% to 1625%
 Change #370: Shuriken Toss - Damage increased by 100%
 Change #369: Deadly Throw - Damage increased by 200%
 Change #368: Shiv - Weapon damage increased from 25% to 1250%
 Change #367: Fan of Knives (Subtlety & Assassination) - Damage increased by 35%
 Change #366: Backstab - Weapon damage increased from 380% to 2280%
 Change #365: Rupture - Combo Points are now properly affecting the damage of the ability
 Change #364: Rapture (Subtlety) - Damage decreased by 20%
 Change #363: Hemorrhage - Weapon damage increased from 160% to 800%
 Change #362: Wound Poison - Damage reduced by 40%
Monk Changes
 Change #338: Tiger Strikes (Mistweaver) - Chance changed to 4% down from 8%
 Change #337: Blackout Kick (Windwalker) - Damage increased by 100%
 Change #336: Blackout Kick (Brewmaster) - Damage increased by 120%
 Change #335: Tiger Palm (Windwalker) - Damage increased by 200%
 Change #334: Tiger Palm (Brewmaster) - Damage increased by 200%
 Change #333: Rising Sun Kick - Damage increased by 100%
 Change #332: Expel Harm (Windwalker) - Damage increased by 200%
 Change #331: Expel Harm (Mistweaver) - Healing increased by 150% (Damage done remains the same as without the 150% buff)
 Change #330: Expel Harm (Brewmaster) - Damage increased by 200%
 Change #329: Breath of Fire - Instant damage increased by 40%
 Change #328: Healing Sphere - Healing increased by 100%
 Change #327: Jab (Windwalker) - Damage increased by 200%
 Change #326: Jab (Brewmaster) - Damage increased by 150%
 Change #325: Uplift - Healing increased by 300%
 Change #324: Surging Mist - Healing increased by 150%
 Change #323: Crackling Jade Lightning - Damage done decreased by 15%
 Change #322: Chi Torpedo - Damage done increased by 100%
 Change #321: Renewing Mist - Healing decreased by 15%
 Change #320: Keg Smash - Damage increased by 200%
 Change #319: Chi Torpedo - Healing increased by 80%
 Change #318: Gift of the Serpent (Mistweaver Mastery) - Healing decreased by 30%
 Change #317: Mistweaver Specialization - Damage per hit decreased by 15% (similar to Brewmaster specialization)
 Change #316: Rushing Jade Wind (Mistweaver) - Damage done decreased by 30%
 Change #315: Rushing Jade Wind (Windwalker & Brewmaster) - Damage done decreased by 10%
Additional Changes
 Change #339: Naked items vendor has been removed from HQ
 Change #361: Wrath - Damage decreased by 66% in all druid specializations except Balance
 Change #360: Time-Twisted Drake - Fixed an issue inside End Time where the mobs would keep bouncing after death
 Change #359: Murozond - Fixed an issue where Murozond would keep flying through ground instead of walking
 Change #358: Gurubashi Arena - Fixed invalid size of the Arena PVP flag radius
 Change #357: Mage - Blink - Fixed an issue where Blink would not properly teleport the caster of the spell
 Change #356: Warrior - Charge - Fixed an issue where charging an enemy would cause the caster to fall under ground
 Change #355: Rogue - Using Killing Spree or Shadowstep no longer causes the caster of the spell to fall under ground
 Change #354: Gurubashi Arena - Death in Arena no longer teleports you to Booty Bay graveyard. Instead, you are teleported back to the entrance of the arena
 Change #353: Druid - Wild Charge - Fixed an issue where the ability would not work in Travel Form
 Change #352: Druid - Displacer Beast - Fixed an issue where the ability would not teleport the caster
 Change #351: Demonology Warlock - Demonic Leap - Fixed an issue where the spell would not move the caster at all
 Change #350: Brewmaster Monk - Clash - Fixed an issue where neither the target or player would move towards each other
 Change #349: Brewmaster Monk - Clash - Fixed an issue where enemies around the target would not be stunned
 Change #348: Shaman - Reverted a change to Windfury + Flametongue combo, which would cause Flametongue to proc Windfury more often
 Change #347: Windfury Weapon - Can now be used as enchantment on its own and is not bound to use of Flametongue weapon
 Change #346: Transmogrification - It is now possible to transmogrify Tabards!
 Change #345: New characters - Now start with Guild Tabard
 Change #344: Tabard Vendor - Removed from HQ
 Change #343: Heart of the Wild (Druid) - Bonus spell damage from Balance spec decreased from 320% to 80%
 Change #342: Evocation (Arcane Mage) - Fixed an issue where the spell would not consume all Arcane Charges
 Change #341: Mastery: Icicles (Frost Mage) - Added a missing mention about Blizzard proccing the Icicles
 Change #340: Hunter's Pet - Fixed an issue where the pet would drastically lose its damage
Changes made on 2018/09/21
Latest Changes
 Change #314: Eye of Eternity now requires the quest "The Power of Enemies Rises" to be completed before entering
 Server Forum is now live!
Druid Changes
 Change #312: Rejuvenation - Periodic healing increased by 50%
 Change #311: Swipe (Bear) - Damage increased by 50%
 Change #310: Rip - No longer ignores the amount of combo points on target
 Change #309: Rake - No longer scales with Spell Power
 Change #308: Starfire - Damage increased by 200%
 Change #307: Wrath - Damage increased by 200%
 Change #306: Healing Touch (Restoration) - Healing increased by 200%
 Change #305: Shred - Weapon damage increased from 500% to 4000%
 Change #304: Ravage - Weapon damage increased from 950% to 4750%
 Change #303: Maul - Weapon damage increased from 110% to 990%
 Change #302: Moonfire - Instant damage decreased by 40%
 Change #301: Regrowth - Instant heal increased by 150%
 Change #300: Regrowth - Periodic healing increased by 150%
 Change #299: Pounce (Bleed) - No longer scales with Spell Power
 Change #298: Swiftmend - Healing increased by 250%
 Change #297: Ferocious Bite - No longer ignores the amount of combo points on target
 Change #296: Maim - Weapon damage increased from 200% to 2400%
 Change #295: Lifebloom - Periodic healing increased by 50%
 Change #294: Mangle (Cat) - Weapon damage increased from 500% to 3000%
 Change #293: Starfall - Damage reduced by 50%
 Change #292: Starfall - Damage reduced by 50%
 Change #291: Nourish - Healing increased by 1200%
 Change #290: Swipe (Cat) - Weapon damage increased from 400% to 1200%
 Change #289: Starsurge - Damage increased by 50%
 Change #288: Sunfire - Instant damage decreased by 40%
 Change #287: Thrash (Feral) - Instant damage increased by 200%
 Change #286: Astral Storm - Damage increased by 400%
 Change #285: Mangle (Guardian) - Weapon damage increased from 280% to 1680%
 Change #284: Thrash (Guardian) - Damage increased by 200%
 Change #283: Thrash (Guardian) - Periodic Damage increased by 200%
 Change #313: Hurricane - Damage reduced by 30%
Paladin Changes
 Change #282: Holy Light - Healing increased by 275%
 Change #281: Light's Hammer - Healing increased by 150%
 Change #280: Holy Wrath - Damage increased by 400%
 Change #279: Light's Hammer - Damage increased by 150%
 Change #278: Execution Sentence (Friendly) - Healing formula revised
 Change #277: Execution Sentence (Enemy) - Damage increased by 100%, damage formula revised
 Change #276: Holy Prism (Friendly Target) - Damage formula revamped
 Change #275: Holy Prism (Enemy Target) - Damage formula revamped
 Change #274: Hammer of the Righteous (Holy Damage) - Holy weapon damage increased from 35% to 385%
 Change #273: Templar's Verdict - Weapon damage increased from 315% to 1890%
 Change #272: Light of Dawn - Healing increased by 300%
 Change #271: Light of Dawn - Fixed an issue where different amount of Holy Power charges would always result in the healing equivalent to 3 Holy Power charges
 Change #270: Divine Light - Healing increased by 400%
 Change #269: Shield of the Righteous - Damage increased by 100%
 Change #268: Hammer of the Righteous (Instant Damage) - Weapon damage increased from 20% to 220%
 Change #267: Divine Storm - Weapon damage increased from 100% to 800%
 Change #266: Crusader Strike - Weapon damage increased from 125% to 875%
 Change #265: Crusader Strike (Holy & Protection) - Weapon damage Increased by additional 31%
 Change #264: Holy Shock (Heal) - Healing increased by 300%
 Change #263: Holy Shock (Damage) - Damage increased by 150%
 Change #262: Hammer of Wrath - Damage increased by 400%
 Change #261: Judgement - Damage increased by 800%
 Change #260: Judgement (Holy & Protection) - Damage Increased by additional 12%
 Change #259: Flash of Light (Protection) - Healing increased by 150%
 Change #258: Flash of Light (Holy) - Healing increased by 180%
 Change #257: Denounce - Damage increased by 150%
 Change #256: Exorcism - Damage increased by 100%
 Change #255: Word of Glory (Retribution) - Healing at three charges of Holy Power decreased by 40%
 Change #254: Word of Glory - Fixed an issue where different amount of Holy Power charges would always result in the healing equivalent to 3 Holy Power charges
Changes made on 2018/09/16
Latest Changes
 Change #230: Execute - Damage increased by 75%
 Change #231: Victory Rush - Healing increased from 20% to 75%
 Change #232: Victory Rush - Damage increased by 250%
 Change #233: Storm Bolt - Damage changed from 125% weapon damage to 1250% weapon damage
 Change #234: Cleave - Damage increased from 82% to 984% weapon damage
 Change #235: Dragon Roar - Damage increased by 500%
 Change #236: Bladestorm - Damage changed from 180% to 150% weapon damage
 Change #237: Mastery: Strikes of Opportunity extra attack damage reduced to 40% from 55%
 Change #238: Overpower - Weapon damage increased from 105% to 945%
 Change #239: Slam - Weapon damage increased from 275% to 2200%
 Change #240: Mortal Strike - Weapon damage increased from 215% to 1935%
 Change #241: Colossus Smash - Weapon damage increased from 175% to 1750%
 Change #242: Wild Strike - Weapon damage increased from 230% to 1710%
 Change #243: Raging Blow - Weapon damage increased from 190% to 950% with both weapons
 Change #244: Bloodthirst - Now heals for 20% instead of 1% per cast
 Change #245: Bloodthirst - Weapon damage increased from 90% to 810%
 Change #246: Deep Wounds (Arms) - Damage increased to 200%
 Change #247: Deep Wounds (Fury) - Damage increased to 250%
 Change #248: Deep Wounds (Protection) - Damage increased to 400%
 Change #249: Heroic Throw - Weapon damage increased from 50% to 1400%
 Change #250: Shockwave - Damage increased by 200%
 Change #251: Revenge - Damage increased by 75%
 Change #252: Shield Slam - Damage increased by 75%
 Change #253: Devastate - Weapon damage increased from 220% to 1100%
 Warrior Changes (vol. 2) are here!
Changes made on 2018/09/04
Latest Changes
 Change #229: The "Rumours" questline has been released
Changes made on 2018/09/03
Latest Changes
 Change #228: Mike Byson now states, that enemies killed by pets do not grant score towards events
Changes made on 2018/09/02
Latest Changes
 Change #227: Fixed low damage of Consuming Sha and Destroying Sha in Shado-Pan Monastery (Normal)
 Change #226: Everybody is now able to instantly log out
Changes made on 2018/09/01
Latest Changes
 Change #225: Fixed an issue where quests that were supposed to be working in Raid group could not progress
 Change #224: VIP5 - Bind your Hearthstone inside instances
 Change #223: VIP5 - Instantly teleport using Hearthstone
Changes made on 2018/08/30
Latest Changes
 New VIP status bonuses - higher VIP levels receive all bonuses added to of lower VIP levels:
 Change #222: VIP6 - Unlocked access to early access content - New Weapon Transmog IDs ranging from 233524 to 238529 at Tmog NPC
 Change #221: VIP5 - Instantly mount while out of combat or BGs
 Change #220: VIP4 - Instantly create items from professions while out of combat or BGs
 Change #219: VIP3 - Instantly apply enchants while out of combat or BGs
 Change #218: VIP2 - Instantly learn glyphs while out of combat or BGs
 Change #217: VIP1 - Instantly apply glyphs while out of combat or BGs
 Change #216: VIP0 - All spells can be cast instantly while Arena Preparation or Preparation buffs are active.
 Change #215: Magic Flying Rooster mount has been added to VP vendor
Changes made on 2018/08/29
Latest Changes
 Change #214: Fixed an issue where linking an item to World chat would change the color of message to yellow
 Change #213: Priest's Shadowy Apparitions proc rate on crit changed from 100% to 33%
 Change #212: All VIP levels now have equal spell haste cap of 97.00% (This is still enough for most periodic spells to hit at their maximum tick rate)
 Change #211: How to Connect guide has been revised with new version of launcher
Changes made on 2018/08/27
Latest Changes
 Change #210: All VIP levels now have equal melee haste cap of 99.90% (not 100% because of certain haste restrictions)
 Change #209: Arena quests can now be completed while in raid group
 Change #208: Resonating Energy on Black Market lasts for 12 hours instead of 24 hours
Changes made on 2018/08/26
Latest Changes
 Change #207: Remember, these new items are not meant to be the strongest in the game, their strength may greatly vary from piece to piece
 Change #206: Tyrael now sells the three new items that can drop from the new bosses
 Change #205: Finishing a story quest at Tyrael unlocks a weekly quest at the same NPC
 Change #204: A new story quest is available at Tyrael
 Change #203: Three new boss daily quests have been added to Tyrael
 Change #202: Four special weapon enchantments have been added to the game
 Change #201: Three new bosses can be seen in Gurubashi Arena, changing every 7 hours
Changes made on 2018/08/25
Latest Changes
 Change #200: Monk passive "Way of the Monk" damage with one-handers reduced from 40% to 25%
 Change #199: Monk passive "Way of the Monk" speed with two-handers increased from 40% to 55%
 Change #198: Mogu'shan palace combat bug after last encounter has been fixed
 Change #197: Fixed an issue that would cause an FPS drop at Xin the Weaponmaster (Mogu'shan Palace)
 Change #196: Fixed an issue that would cause players to be unable to use Guild Bank under specific circumstances
 Change #195: Resonating Energy for VP increased to 400x RE for 15 VP
Changes made on 2018/08/24
Latest Changes
 Change #194: Fixed drastically decreased healing done with periodic healing spells
Changes made on 2018/08/23
Latest Changes
 Change #193: Added an NPC called Golden Piglet next to Black Market NPC in HQ. It allows buying items for Resonating Energy which can be sold again to gain the same amount of Resonating energy. These items can be sold to other players.
 Change #192: Fixed an issue where weapon enchants would not proc from off hand weapon
 Change #191: Dual Wield has been upgraded - you can now hit up to 20 times per second when dual wielding, up from 10 times per second
Changes made on 2018/08/21
Latest Changes
 Change #190: Black Market is now live and full of items!
 Change #189: Players can no longer kill other players in HQ, if their PVP Flag is turned on.
 Change #188: Items purchased with currency can now be refunded within 4 minutes of being worn
 Change #187: Barrels at Stormstout Brewery can no longer be jumped on
 Change #186: Starter Buffs have been added:
 Change #185: + Buff 1: +25% Haste, Lifesteal proc, Lasts 3 hours of playtime
 Change #184: + Buff 2: +25% Haste, Mending proc, Lasts 8 hours of playtime
 Change #183: + Buff 3: +25% Haste, +8250 to all stats, lasts 18 hours of playtime
 Change #182: + Buff 4: +25% Haste, +11750 to all stats, lasts 48 hours of playtime
Changes made on 2018/08/17
Latest Changes
 Change #181: Fixed the issue where farming in group could crash the client. YAY!
 Change #180: Undead Racial spell Touch of the Grave now scales with SP/AP and procs more often
Changes made on 2018/08/15
Latest Changes
 Change #179: Fixed an issue where spells listed in Threat of Thassarian (DK) were not dealing full off-hand damage
Changes made on 2018/08/14
Latest Changes
 Change #178: Fixed an issue where Obliterate (DK) would not deal full damage when dual-wielding
 Change #177: The Dark Portal item now has a cooldown of 90 seconds (just like Hearthstone)
 Change #176: Vote Point exchange vendor now sells toys
Changes made on 2018/08/13
Latest Changes
 Change #175: Farmable materials can no longer be sold to vendors, to prevent possible loss of resources
Changes made on 2018/08/10
Latest Changes
 Change #174: Druid's Rip now properly scales with AP instead of SP
Changes made on 2018/08/05
Latest Changes
 Change #173: Lifeward enchantment has been added to Enchanting vendor
 Change #172: Mending Enchantment has been buffed - it offers great healing without dealing damage. However, it can proc from castable spells and channeled spells (DoT spells are not included).
 Change #171: Lifeward Enchantment has been buffed - it offers higher healing than Lifestealing Enchantment but does not deal damage
 Change #170: A custom transmogrify NPC has been added to the game!
Changes made on 2018/08/03
Latest Changes
 Change #169: Death Knight changes!
 Change #167: Dancing Rune Weapon spell now properly attacks and replicates certain DK spells on caster's target
 Change #166: Rune Strike damage has been increased from 200% to 1200% weapo ndamage
 Change #165: Heart Strike damage has been increased from 105% to 375% weapon damage
 Change #164: Obliterate damage has been increased from 250% to 1500% weapon damage
 Change #163: Frost Strike damage has been increased from 115% to 395% weapon damage
 Change #162: Gargoyle damage has been decreased by 15%
 Change #161: Soul Reaper extra damage done to targets below 35% heal increased by 100%
 Change #160: Soul Reaper damage increased from 130% to 450% weapon damage
 Change #159: Icy Touch damage increased by 100%
 Change #158: Death and Decay damage increased by 75%
 Change #157: Blood Strike damage increased from 40% to 250% weapon damage
 Change #156: Death Strike healed minimum increased from 10% to 45% of caster's max health
 Change #155: Death Strike damage increased from 185% to 540% weapon damage
 Change #154: Death Coil damage increased by 400%
 Change #153: Necrotic Strike healing absorbtion amount increased by 50%
 Change #152: Necrotic Strike damage increased from 100% to 350% weapon damage
 Change #151: Festering Strike damage increased from 200% to 1200% weapon damage
 Change #150: Scourge Strike damage increase per disease increased from 25% to 75%
 Change #149: Scourge Strike damage increased from 135% to 325% weapon damage
 Change #148: Plague Strike damage increased from 100% to 350% weapon damage
 Change #147: Blood Boil damage has been reduced by 75%
Changes made on 2018/07/31
Latest Changes
 Change #146: Added an HQ teleport to "User Panel" on website in case your character gets stuck somwhere
Changes made on 2018/07/30
Latest Changes
 Change #145: Mogu'shan Palace now also drops T1 fragments
 Change #144: Shado-Pan Monastery now also drops T2 fragments
 Change #143: Vote buff has been added!
Changes made on 2018/07/28
Latest Changes
 Change #142: Sack of Mogu Runes added to VP vendor
Changes made on 2018/07/16
Latest Changes
 Change #141: The point gain from the resonating energy event was too low. Point gain increased to 400% of what it was originally. This also affects the points that were already gained
Changes made on 2018/07/15
Latest Changes
 Change #140: Stun duration of Haiyan reduced to 2 seconds from 5 seconds
 Change #139: Vote event ranking reward pool increased to 100% from 50%
 Change #138: Vote event rewards increased by ~10%
 Change #137: Gekkan and his mobs damage reduced by 30%
 Change #136: Haiyan the Unstoppable damage nerfed by 35%
Changes made on 2018/07/13
Latest Changes
 Change #135: Items from Stormstout Brewery Normal have been buffed
 Change #134: Item from Temple of the Jade Serpent Normal have been buffed
Changes made on 2018/07/10
Latest Changes
 Change #133: Increased the loot from Heroic difficulty Mogu'shan Palace
 Change #132: Fixed an issue where Mu Shiba mob at Mogu'shan Palace wasn't targettable or attackable
Changes made on 2018/07/09
Latest Changes
 Change #131: A download link for Loot Addon has been added to the Main Menu panel on left!
 Change #130: Glintrok Scout and Giant Cave Bat has been customize - now their Hit Points and Damage fits the dungeon better and they can drop materials and count towards the events
 Change #129: Point gain towards events from Glintrok Greenhorn inside Mogu'shan Palace has been decreased
 Change #128: Fixed an issue where 390 Giant Cave Bats could appear in Mogu'shan Palace
 Change #127: Kegs from Stormstout Brewery stack size increased by 400%
 Change #126: Contract required for a story quest in Mogu'shan Palace will now only show up if the quest is active
Changes made on 2018/07/01
Latest Changes
 Change #125: Currencies are now divided into more categories
Changes made on 2018/06/28
Latest Changes
 Change #124: VIP 2 now has 20 Upgrades which is the final number of upgrades (Coming Soon!)
 Change #123: VIP 1 and Tier 1 now have 10 Upgrades which is the final number of upgrades (Coming soon!)
 Change #122: Found an issue with VIP 2 that was adding bonus stats per each upgrade
Changes made on 2018/06/26
Latest Changes
 Change #121: Three new mounts have been added to the VP Vendor at Mounts section
Changes made on 2018/06/24
Latest Changes
 Change #120: Quest "Meet Therazane" now requires you to have quest "The Exterminator" finished before proceeding with this questline
Changes made on 2018/06/23
Latest Changes
 Change #119: VIP 2 chest pieces now grant a meta slot
 Change #118: Tabard, Naked Tmog and Title Stats Vendors now have new position in HQ
 Change #117: Void Storage has been added next to professions
Changes made on 2018/06/18
Latest Changes
 Change #116: Death Knight - Army of the Dead spell no longer scales with haste (Summoned ghouls still scale as they did before) to prevent summoning 40+ ghouls at once
 Change #115: Death Knight - Gargoyle's attack now properly scales with the owner's Attack Power
 Change #114: Monk - Brewmaster's Stagger effect no longer scales with haste
Changes made on 2018/06/17
Latest Changes
 Change #113: Fixed an issue where items would display amount of gold received for selling items that could not be sold
 Change #112: 3x Shard of Sovereignty can be exchanged for a new trinket. You can choose proc but the stats will be picked randomly from existing trinkets
 Change #111: Shard of Sovereignty can be obtained by selling Jexulan's trinket to any NPC
 Change #110: New currency added to game - Shard of Sovereignty
 Change #109: Fixed an issue where Free Action Potion would grant permanent immunity
Changes made on 2018/06/16
Latest Changes
 Change #108: Class balancing has been finished!
 Change #107: All professions should now be possible to be levelled up from 1 to 600 from the trainers
 Change #106: Priest's Instant heal from Renew in Holy Spec has been decreased
 Change #105: Priest's Shadowfiend damage has been tweaked
Changes made on 2018/06/15
Latest Changes
 Change #104: Templar's Verdict damage increased to 315% from 275%
Changes made on 2018/06/14
Latest Changes
 Change #103: Both crystals at Malygos now properly get enabled after Alexstrasza finishes summoning her Gift
 Change #102: Teleport at Malygos no longer disappears after using it
 Change #101: Hunter's "Spirit Bond" no longers gets destroyed by PvP Healing Power
Changes made on 2018/06/13
Latest Changes
 Change #100: Monk's "Healing Elixirs' now properly scale with PvP Healing Power
 Change #99: Warlock's "Grimoire of Sacrifice" now properly scales with PvP Healing Power
Changes made on 2018/06/11
Latest Changes
 Change #98: Mailbox has been added to Gurubashi Arena
 Change #97: Guild bank has been added to Gurubashi Arena
 Change #96: Banker has been added to Gurubashi Arena
Changes made on 2018/06/09
Latest Changes
 Change #95: Fixed an issue where website would show "Unknown Location" on "Online players" page
Changes made on 2018/06/07
Latest Changes
 Change #94: Multiple bug fixes from the "Report a Bug" page
 Change #93: DK's talent "Death's Advance" has been fixed
 Change #92: Issue where resetting transmog would make it come back after relog has been eliminated
 Change #91: Since stats of Jexulan's Vision were showing when looting the boss directly, it made no sense to hide them for group loot... Jexulan's Vision now properly shows stats in group loot window
 Change #90: Fixed an issue where trading Jexulan's Vision would not show the stats for the other player
 Change #89: Fixed an issue where sending Jexulan's Vision using mailbox would not show the stats of the item for the recipient
 Change #88: Fixed an issue where putting Jexulan's Vision into guild bank would display wrong stats
 Change #87: Fixed an issue where putting Jexulan's Vision into guild bank would display the name incorrectly
Changes made on 2018/06/06
Latest Changes
 Change #86: Seal of Righteousness damage increased to 25% weapon damage from 9%
 Change #85: Seal of Truth's Censure ability now scales with haste poorly while in Protection spec
 Change #84: Changed Consecration to also scale with haste
 Change #83: Changed Light's Hammer to scale with haste
Changes made on 2018/06/05
Latest Changes
 Change #82: DK's Unholy Frenzy causes damage to the caster (again)
 Change #81: The requirements for daily Stormstout Brewery quests have been reduced to 4 down from 8
 Change #80: The requirements for Stormstout Brewery main quest have been decreased to 4 down from 6
Changes made on 2018/06/01
Latest Changes
 Change #79: Fixed an issue where death would cause loss of haste in some cases
 Change #78: Lifestealing enchantment has been added to the Enchanting Trainer as Formula
 Change #77: Materials for Lifestealing enchantment have been added to the Enchanting Trainer
 Change #76: Following monk spells have been changed:
 Change #75: Rushing Jade Wind now scales with haste
 Change #74: Zen Sphere now scales with haste
 Change #73: Breath of Fire now scales with haste
 Change #72: Spinning Crane Kick now scales with haste
Changes made on 2018/05/31
Latest Changes
 Change #71: Tabard Vendor has been added to HQ
 Change #70: VIP 2 Sets have been added to the game!
 Change #69: An item that allows upgrading items from VIP 1 to VIP 2 called "Stone of Upgrades" has been added
 Change #68: "Stone of Upgrades" can be purchased from Marissa found next to profession trainers
 Change #67: "Stone of Upgrades" is now part of starter items for new characters
 Change #66: Channeling spells now no longer lose cast time from haste
Changes made on 2018/05/24
Latest Changes
 Change #65: VIP Offsets now have 2 upgrades!
 Change #64: VIP Offsets will soon receive upgrades
 Change #63: The First boss of the offset boss series has been released!
 Change #62: A Daily quest for the boss has been added
 Change #61: The boss drops trinkets ;)
 Change #60: (3 more bosses at being developped for 3 more offset pieces :))
Changes made on 2018/05/23
Latest Changes
 Change #59: Arrow of Time haste proc will not trigger more often
Changes made on 2018/05/19
Latest Changes
 Change #58: Item that would allow upgrading existing VIP 1 into VIP 2 is being developed
 Change #57: VIP 2 sets have been prepared!
 Change #56: Work on VIP 2 set has started
 Change #55: By request, the stack size of Deck of Jade Card has been increased ~8x
Changes made on 2018/05/18
Latest Changes
 Change #54: Custom Stats are out! You can check them out at NPC called "Lionel Dagenhart" :)
Changes made on 2018/05/15
Latest Changes
 Change #53: VIP Weapons now have upgrades!
 Change #52: Increased the drop rate of Kegs and Apples from Stormstout Brewery by 35%
 Change #51: You can now buy farmable materials from Vote Point Vendor!
 Change #50: Fixed an issue where spell critical hit chance was lower than the value stated by VIP Status NPC
 Change #49: Fixed a problem that would prevent you from converting farmed materials into currency in some cases
 Change #48: Faction Change has been added to DP Exchange!
 Change #47: Race Change has been added to DP Exchange!
 Change #46: Appearance Change has been added to DP Exchange!
 Change #45: Name Change has been added to DP Exchange!
Changes made on 2018/05/14
Latest Changes
 Change #44: Added 1000 Gold item to Marissa vendor (at professions)
 Change #43: Vote Event started today!
 Change #42: Boss Slayer point requirements for End Time bosses have been increased
Changes made on 2018/05/13
Latest Changes
 Change #41: Starter weapons now have 5 more upgrades (Upgrades up to level 505)
Changes made on 2018/05/10
Latest Changes
 Change #40: A dungeon for farmable weapons is being tested today by staff members! :)
 Change #39: Drastically decreased the time of summoning Osong in Temple of the Jade Serpent
Changes made on 2018/05/09
Latest Changes
 Change #38: Work on farmable weapons continues! :)
 Change #37: Added a teleport for the weapon dungeons (it is not accessible yet)
Changes made on 2018/05/08
Latest Changes
 Change #36: Added a vendor for "naked" items so you can make specific pieces of your gear invisible
 Change #35: A Vendor for Farmable Weapons has been added to Headquarters - the items cannot be bought yet
 Change #34: Added a vendor next to profession vendors who sells items required to reassign talent points and similar
Changes made on 2018/05/07
Latest Changes
 Change #33: The hardest part about farmable weapons is done! Now only small changes and quests need to be done and they are ready for your ownership! :)
 Change #32: Removed reputation requirement from certain formulas/recipes/... for professions
 Change #31: Added multiple missing materials to profession vendors
Changes made on 2018/05/06
Latest Changes
 Change #30: Server Rules have been added to the website - please make sure you follow them :)
 Change #29: Profession Trainers now also sell materials!
Changes made on 2018/05/04
Latest Changes
 Change #28: Upgrading an item that's not soulbound will now make it soulbound
 Change #27: Fixed an issue that would prevent you from using fast unequip of items
 Change #26: Event schedule has been changed and now it is back to sync
Changes made on 2018/05/03
Latest Changes
 Change #25: An NPC capable of maxing out professions for VP added to Headquarters
 Change #24: Professions added to the Headquarters - no profession material vendors are present yet
 Change #23: Guild Charter no longer requires signs for petition
 Change #22: Guild Master added to HeadQuarters
Changes made on 2018/05/02
Latest Changes
 Change #21: Mastery percentage has been fixed
 Change #20: Mounts have appeared at VP Exchange vendor
 Change #19: Stormstout Brewery now has daily quests
 Change #18: Fixed an issue where dying at boss Wise Mari would make it unkillable after entering the dungeon again
Changes made on 2018/05/01
Latest Changes
 Change #17: Stormstout Brewery can now be reset
 Change #16: Stormstout Brewery events will now be hosted with Rank and Milestone rewards!
 Change #15: Rogue's Talent "Burst of Speed" now has 3 second cooldown as it should have
 Change #14: Worgen race now properly starts with bags and basic offsets
 Change #13: Wise Mari fight is now much shorter!
 Change #12: Retro weapons can now be transmogrified
Changes made on 2018/04/30
Latest Changes
 Change #11: Shiny Golden Apples inside Stormstout Brewery are not being rolled for
 Change #10: VIP 1 set has been released!
 Change #9: Rogue's Talent "Burst of Speed" has been fixed to properly grant 70% Movement Speed
 Change #8: Stormstout Brewery now also has a chance of dropping T1 gear fragments from bosses
 Change #7: Temple of the Jade Serpent now has a chance of dropping T1 gear fragments from bosses
Changes made on 2018/04/29
Latest Changes
 Change #6: Corrupt Droplets falling under ground in Temple of the Jade Serpent issue fixed
 Change #5: Fixed an issue where killing Liu Flameheart too fast would cause Yu'lon not to spawn
 Change #4: "You have entered too many instances recently" message should no longer start popping up
 Change #3: "Report a Bug" button has been added to the website - feel free to post bugs you have found over there :)
 Change #2: Line of Sight has been temporarily disabled - that might cause weird behaviour until it is properly fixed
 Change #1: The Eye of Eternity is no longer accessible on 25-man version since it wasn't any different and would only cause you to get stuck

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